How to Convert FBX to glTF in Python
Problem
Developers need to convert FBX 3D model files to the glTF or GLB format for use in web viewers, game engines, and modern rendering pipelines. Aspose.3D handles this with Scene.from_file() to load the FBX file and scene.save() to write the glTF output.
Note on FBX support: Aspose.3D FOSS has limited FBX support. Loading basic geometry (meshes and node hierarchy) from FBX files works in most cases, but complex animation, skinning, and proprietary FBX features may not be preserved. Converting the loaded geometry to glTF or GLB is well-supported.
Prerequisites
- Python 3.7 or later
- Install via pip:
pip install aspose-3d-foss
from aspose.threed import Scene, FileFormatConversion Steps
Step 1: Load the FBX File
Use Scene.from_file() to load the FBX file. The format is detected automatically from the .fbx extension.
from aspose.threed import Scene
scene = Scene.from_file("input.fbx")Step 2: Save to glTF Binary (GLB)
Call scene.save() with FileFormat.GLTF2_BINARY to write the output as a compact binary glTF file. This is the recommended output format: single-file, compact, and broadly compatible.
from aspose.threed import FileFormat
scene.save("output.glb", FileFormat.GLTF2_BINARY)To save as JSON glTF instead:
scene.save("output.gltf", FileFormat.GLTF2)Step 3: (Optional) Use GltfSaveOptions
For more control over the glTF output, pass a GltfSaveOptions object:
from aspose.threed.formats import GltfSaveOptions
opts = GltfSaveOptions()
opts.binary_mode = True
scene.save("output.glb", opts)Code Example
Complete FBX-to-GLB conversion in three lines:
from aspose.threed import Scene, FileFormat
scene = Scene.from_file("input.fbx")
scene.save("output.glb", FileFormat.GLTF2_BINARY)
print("Conversion complete: input.fbx -> output.glb")Supported Output Formats
When converting from FBX, the following output formats work reliably:
| Output Format | Extension | FileFormat constant |
|---|---|---|
| glTF 2.0 binary | .glb | FileFormat.GLTF2_BINARY |
| glTF 2.0 JSON | .gltf | FileFormat.GLTF2 |
| Wavefront OBJ | .obj | extension auto-detect |
| STL | .stl | extension auto-detect |
| Microsoft 3MF | .3mf | extension auto-detect |