如何对形状应用 3D 效果和阴影
Aspose.Slides FOSS 为每个形状提供了两个独立的效果系统:
shape.EffectFormat: 2D 视觉效果:外阴影、发光、模糊、柔和边缘shape.ThreeDFormat: 3D 外观:斜角、摄像机视角、灯光装置、材质、深度
两个系统可以在同一形状上组合使用。
先决条件
dotnet add package Aspose.Slides.Foss添加外部投影阴影
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Drawing;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Rectangle, 100, 100, 300, 120
);
shape.AddTextFrame("Shadowed Shape");
var ef = shape.EffectFormat;
ef.EnableOuterShadowEffect();
ef.OuterShadowEffect.BlurRadius = 10; // softness in points
ef.OuterShadowEffect.Direction = 315; // 315 degrees = upper-left
ef.OuterShadowEffect.Distance = 8; // offset in points
ef.OuterShadowEffect.ShadowColor.Color = Color.FromArgb(128, 0, 0, 0);
prs.Save("shadow.pptx", SaveFormat.Pptx);常用 Direction 值: 0=右, 45=右下, 90=下, 180=左, 270=上, 315=左上.
添加发光效果
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Drawing;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Ellipse, 150, 100, 250, 250
);
var ef = shape.EffectFormat;
ef.EnableGlowEffect();
ef.GlowEffect.Radius = 20;
ef.GlowEffect.Color.Color = Color.Gold;
prs.Save("glow.pptx", SaveFormat.Pptx);应用高斯模糊
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Rectangle, 100, 100, 350, 180
);
shape.EffectFormat.SetBlurEffect(radius: 10, grow: true);
prs.Save("blur.pptx", SaveFormat.Pptx);grow: true 将模糊区域扩展到形状边界之外;grow: false 将模糊限制在形状内部。
应用 3D 倒角
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Rectangle, 150, 150, 280, 120
);
shape.AddTextFrame("3D Button");
var tdf = shape.ThreeDFormat;
tdf.BevelTop.BevelType = BevelPresetType.Circle;
tdf.BevelTop.Width = 12;
tdf.BevelTop.Height = 6;
prs.Save("bevel.pptx", SaveFormat.Pptx);BevelPresetType 值: Circle, RelaxedInset, CoolSlant, Divot, Riblet, HardEdge, Slope, Convex
带摄像机和灯光装置的3D倒角
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Rectangle, 150, 150, 280, 120
);
shape.AddTextFrame("Metal Button");
var tdf = shape.ThreeDFormat;
tdf.BevelTop.BevelType = BevelPresetType.Circle;
tdf.BevelTop.Width = 10;
tdf.BevelTop.Height = 5;
tdf.Camera.CameraType = CameraPresetType.PerspectiveAbove;
tdf.LightRig.LightType = LightRigPresetType.Balanced;
tdf.LightRig.Direction = LightingDirection.Top;
tdf.Material = MaterialPresetType.Metal;
tdf.Depth = 20;
prs.Save("3d-metal.pptx", SaveFormat.Pptx);合并阴影和 3D 凸起
两个效果系统可以同时在同一形状上激活:
using Aspose.Slides.Foss;
using Aspose.Slides.Foss.Drawing;
using Aspose.Slides.Foss.Export;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.RoundCornerRectangle, 150, 150, 320, 130
);
shape.AddTextFrame("Premium Card");
// Solid fill
shape.FillFormat.FillType = FillType.Solid;
shape.FillFormat.SolidFillColor.Color = Color.FromArgb(255, 30, 80, 180);
// 3D bevel
var tdf = shape.ThreeDFormat;
tdf.BevelTop.BevelType = BevelPresetType.Circle;
tdf.BevelTop.Width = 8;
tdf.Camera.CameraType = CameraPresetType.PerspectiveAbove;
tdf.Material = MaterialPresetType.Plastic;
// Drop shadow
var ef = shape.EffectFormat;
ef.EnableOuterShadowEffect();
ef.OuterShadowEffect.BlurRadius = 12;
ef.OuterShadowEffect.Direction = 270;
ef.OuterShadowEffect.Distance = 6;
ef.OuterShadowEffect.ShadowColor.Color = Color.FromArgb(80, 0, 0, 0);
prs.Save("premium-card.pptx", SaveFormat.Pptx);检查并移除效果
using Aspose.Slides.Foss;
using var prs = new Presentation();
var shape = prs.Slides[0].Shapes.AddAutoShape(
ShapeType.Rectangle, 100, 100, 200, 100
);
var ef = shape.EffectFormat;
ef.EnableOuterShadowEffect();
ef.EnableGlowEffect();
Console.WriteLine($"Has effects: {!ef.IsNoEffects}"); // True
ef.DisableOuterShadowEffect();
ef.DisableGlowEffect();
Console.WriteLine($"Has effects: {!ef.IsNoEffects}"); // False